Bugs and Aesthetics (v0.2) UPDATE


Not to my surprise I have found myself over thinking a lot of what should be a brief game as stated in previous posts.  Instead I found myself using this story about the Bell Tower for this years NaNoWrimo. Where you try to complete the rough draft of a short novel (or just finish whatever writing project) within the month. I have not completely fleshed out this story, BUT I have fleshed out more of the characters and how they intertwine with the established narrative. So instead of around of one hour, I am now guessing three hours of gameplay.

With this as a backdrop there will be a few more levels in the dungeons, the third being divided into two major sections- along with a few more completely new area's to explore. How deep any of these integrate with the mechanics and story of the game will entirely depend upon the steam I have for this project.

Also, there seems to be a bug in the 'boss battle' I promised would be coming out in the next beta version. So instead the next release will include something else equally interesting.

Thanks for reading this far!

-CargoPantz

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